Before the trial starts, a white plus sign (+, for fixation) appears in the center of the screen against a gray background along with black and white checkerboards on either side of the plus sign. During the trial, one of the checkerboards is briefly replaced (240 ms duration) in a pseudorandom manner, with one of four types of salient black and white visual stimuli: a Mooney face (Mooney and Ferguson, 1951 (
link)) or a distorted version of it (randomly picked from a set of 30 each); a Kanizsa triangle (Kanizsa, 1979 ) or a distorted image with the same components as the Kanizsa triangle (randomly picked from a set of two each) as shown in Figure
1. In each block, a different version of the oddball paradigm is used by presenting the salient image types as follows: One of the four salient image types is presented on one side of the fixation sign for 80% of the time (
Frequent image category) while two other image types are presented on the other side for a total 20% of the time (10% for each type, forming the
Rare category). Figure
2. shows two examples of blocks with different stimulus types.
Additionally, each trial is presented with multiple audio-visual distractors as detailed in Figure
3. Auditory tones (75 dB) are delivered using earphones with disposable ear plugs.
Standard auditory tones (80% trials, 1000 Hz, 15 ms long, 500 ms apart) and
Deviant auditory tones (10% trials, 1500 Hz, 15 ms long) are presented in each block. The auditory tones are presented in one of three sets timed with reference to the visual stimulus onset: 240 ms before, 40 ms before, or 160 ms after, the start of the visual oddball trial. In addition, small checkerboards appear bilaterally on top or bottom (randomly allocated) for different trials as visual distracters as can be seen in Figure
1.
Each trial is 1550 ms long on average (varied between 1200 and 1900 ms). Participants have up to 700 ms to respond (using the index fingers of both hands) to the stimuli after which it is considered a missed response.
In each block, there are 25 active trials followed by three baseline trials [where only the fixation sign (+ sign) is presented on a gray background, without any checkerboard masks].
The average luminous intensity was tested to be similar across blocks using the SHINE Toolbox (Willenbockel et al., 2010 (
link)) and MATLAB Image processing toolbox. The Mooney face images and their distorted versions were kindly provided by Peter Uhlhaas (Uhlhaas et al., 2006 (
link)). We prepared the Kanizsa triangles and their distorted versions using the open source graphics editor Inkscape (
http://www.inkscape.org/).
Nair A.K., Sasidharan A., John J.P., Mehrotra S, & Kutty B.M. (2016). Assessing Neurocognition via Gamified Experimental Logic: A Novel Approach to Simultaneous Acquisition of Multiple ERPs. Frontiers in Neuroscience, 10, 1.