Unity game engine
Unity is a cross-platform game engine developed by Unity Technologies. It is designed to create 2D and 3D games, as well as interactive applications, simulations, and visualizations. The engine provides tools for developers to design, build, and deploy their projects across a wide range of platforms, including desktop computers, mobile devices, and game consoles.
Lab products found in correlation
24 protocols using unity game engine
Immersive VR Stimulus Presentation
Plagi-Warfare: Designing Immersive 3D Library Environments
Simulated Landing Scenarios for Pilot Training
Unity-Based Multimodal Experimental Setup
Online Behavioral Experiment Protocol
Haptic Simulation of Wood Drilling
Simulating Depth Perception Accuracy
Gaze-contingent VR Experiments
The experimental protocol was implemented in the Unity game engine (Unity Technologies) with the Steam VR (Valve corporation) and Tobii eye tracking (Tobii Technology) software libraries. We minimized the time between gaze sampling to updating a mask position in a viewport, by updating the display as late as possible in the rendering process with the latest sample received from the eye tracker. The latency problem is critical in moving-mask conditions, because we need to ensure that central vision is modified even at the start and end of saccades [49 (link),59 (link)]. We estimated the maximum (“worst-case scenario”) latency to be below 15 ms.
Mobile App Development for Augmented Reality Learning
The learner downloads the app from the Apple App Store or Google Play on their device, and their progress is maintained on the device with evaluation, progress, and study data synchronized as the learner completes various modules. When synchronized, the data are stored and managed using Google Big Query Workspace, which produces data feeds for training evaluators and researchers.
Markerless Motion Capture for Avatar Interaction
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