Gear vr
The Samsung Gear VR is a virtual reality headset designed to work with select Samsung smartphones. It allows users to experience immersive virtual environments and media by connecting the compatible smartphone to the headset. The Gear VR provides a hands-free, portable virtual reality experience.
Lab products found in correlation
17 protocols using gear vr
Home-based Visual Therapy Techniques
Simulating Autistic Visual Perception
Virtual Reality for Labor Pain Management
Immersion and Awe: Exploring Video Experience
Neutral video on a 2D screen;
Awe-inducing video on a 2D screen;
Neutral video on immersive screen;
Awe-inducing video on immersive screen.
Videos were displayed using Samsung Gear VR, a head mounted virtual reality display. Each video lasted 2 minutes (excluding the i, ii, iii subsections). KolorEyes App was used to manipulate the dimension of immersion, by using the “immersive” option (to activate immersive display) or “2D” to display video on a 2D screen. Kolor Eyes 1.5 App is a free immersive video-player for Windows, Mac, HTML5, iOS and Android. This app allows tracking participants’ head orientation both in the 2D screen condition and in the immersive video condition.
Virtual Reality and Biofeedback for Stress Reduction
Mobile VR System Usage in Trials
The hardware used in this trial was the Samsung Gear VR system, comprising one of two Samsung smartphones (Note 4 or Galaxy S6), and the Samsung Gear VR headset (Second Innovator Edition). Unlike traditional virtual reality equipment which are tethered to a computer and require external base stations to track horizontal and vertical movement, the Samsung Gear VR is a mobile system, can run on battery power for multiple hours, and tracks head-rotation using internal sensors and gyroscopes. The Samsung Gear VR headset includes a dedicated touchpad for interacting with virtual reality content, back button for exiting or pausing levels, volume buttons, and a focus adjustment wheel to allow users to sharpen the image depending on their eye-sight. Inexpensive over the ear headphones were provided to deliver verbal instructions and sound.
Multisensory VR Game for Pediatric Patients
Immersive VR for Seriously Ill Children
Optic-flow Perception in Virtual Reality
Virtual Reality for Chronic Pain Management
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