Jumping tasks were performed using two force plates (Pasco, USA) set to 1000 Hz, and a compatible analysis software package (Capstone, USA). For both the countermovement- and squat jumps (CMJ and SQJ), players placed one foot on each force plate and were asked to remain stationary to capture bodyweight. In both jumps, players used a self-prescribed jump depth with the arms on the hips until the completion of each jump and were asked to jump ‘as high as you can’. During the SQJ, players were asked to hold the dipped position for at least 2 s before initiating the jump. Players were required to land back on the plates, whilst absorbing the landing forces. Three trials of each jump were collected, with the best trial being used for further analysis.
Whilst this research undertakes an ethnographic approach, previous research has reported good test retest reliability (10 m, ICC = 0.91, CV = 2.3%; 20 m, ICC = 0.91, CV = 2.9%; 30 m, ICC = 0.99, CV = 0.9%) in linear sprints [40 ], likewise good test–retest reliability (ICC > 0.899) [3 (link)] and validity (ICC = 0.77, CV = 2.80%) [43 (link)] in the 505 agility test. Furthermore, to determine the reliability of the data, the coefficient of variation (CV) was calculated for each objective variable. Participants who demonstrated CV > 10% were deemed poor for reliability and, therefore, excluded from further analysis within each variable [6 (link), 18 (link)].